I know it’s loser behavior to whine about corporate decisions you can’t change or products you can’t consume, but it baffles me. The only major third-party publishers still committed to PC are Square Enix and Rockstar. Use your nose. Everyone loves Final Fantasy 7: Rebirth, the sequel to Square Enix’s remake/reboot trilogy, but PC fans are still waiting for information on when last year’s Final Fantasy 16 will grace our desktops. I’ll be waiting.
This hot new title currently boasts an enviable 92% on Metacritic and has been praised for its open-world-like design—multiple reviewers say it sounds standard on paper, but in practice And there’s a lot of love for that work, which is a great hi-fi recreation of the FF7 world outside of Midgar.
On a more critical side, Eurogamer’s Ed Nightingale called the game “trying too hard to please” and said it “judged between moving the plot forward and stagnating to keep the story in check.” It’s a frustrating push and pull that ultimately doesn’t lead to much happening.” Series finale. ” GameSpot contributor Tamoor Hussain echoes that sentiment, arguing that “a large portion of games are distractions at best and fillers at worst.”
It’s very similar to Part 1 of the remake. A flawed but endearing action RPG inspired by JRPG classics that reimagines an iconic fantasy industry setting in HD, boldly reversing the plot twists of legendary video games with meta-narrative shenanigans. An attempt is being made. From NieR and Undertale.
OK, that’s pretty harsh. I dug the first one and am ready to continue with more, but not before paying the Square Enix tax. Wait over a year to get it at full price with added technical issues. The original FF7 remake, which arrived on PC after a 20-month delay as a $70 Epic Store exclusive, also has a monster case of broken shader compilations, a modern scourge in PC gaming. Ta.
But before we ponder the slow, plodding, full-priced version of FF7 Rebirth that’s been assigned to us, we’ve (hopefully) spent a long time digesting that version of Final Fantasy 16. Eight months after its initial release, he still doesn’t understand much. One word. We all know that’s happening and he’s going to need an SSD for that.
I think what’s really interesting to me about this practice is how unnecessary it is— Square Enix isn’t a subsidiary of Sony, so what’s the point? Even if the launch of explosive simulations like Helldivers proves that Sony is probably leaving money on the table, the basic self-interest of console makers in protecting their monopolies makes sense, at least. I am. As I said before, from a company like Square Enix’s point of view, this can only be considered punitive, but when I see these strangely emaciated young men wielding swords that are twice their size, You know I’ll keep coming back.